Game & XR Production, Publishing, Design

About

I have worked at the intersection of technology, storytelling, game design, and business strategy for 10+ years. I build things like teams, games, companies, immersive experiences, content platforms, content/publishing slates, and business strategies.

I have held production, publishing, and creative leadership positions at AAA video game developers, Hollywood studios, and notable startups.

My experience spans all aspects of interactive content creation & publishing including but not limited to creative development, production supervision, business strategy development, contract negotiations, and P&L management.

I specialize in :

  • Creating award-winning games & entertainment with bleeding-edge technologies

  • Developing, and managing portfolios of interactive content

  • Building organizations & internal processes from the ground-up

  • Defining & executing org strategies for the video game and virtual reality industries

I have a deeply interdisciplinary set of talents and abilities that has enabled me to effectively conceptualize, create, manage, and deliver highly technical consumer products across a wide range of entertainment platforms:

  • Comprehensive understanding of the content creation & publishing process from concept through final-delivery

  • Deep technical background

  • Business acumen

  • Expert-level interactive design, direction and storytelling skills

  • Positive & collaborative demeanor

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I am always looking for new interdisciplinary, cross-functional leadership opportunities where I can utilize the full range of my talents and abilities to both manage a slate of interactive entertainment products as well as develop interactive/immersive games strategies for world-class organizations.

Check out my portfolio, resume, and feel free to reach out. I love meeting new people working on amazing projects!