Game & XR Production, Publishing, Design

About

I build things like teams, games, companies, immersive experiences, content platforms, content/publishing slates, and business strategies.

Photo courtesy of the talented Marlene Lacasse

Photo courtesy of the talented Marlene Lacasse

 

Benjamin Nourse Miller

I have worked at the intersection of technology, storytelling, game design, and business strategy for 14 years. I build things like teams, games, companies, immersive experiences, content platforms, content/publishing slates, and business strategies.

I’m currently working with three amazing clients via my own Game & XR Consultancy and teaching Game Design at Gnomon. In 2018, after running my own Games & XR Consultancy for a year, I joined PORTALS as Executive Producer. From 2016 to 2018 I was the Director of VR Production & Design at Twentieth Century Fox where I led the creation and publication of a large slate of immersive entertainment products based on popular Fox IP. I have also worked at WEVR, Kaleidoscope, Insomniac Games, and was an indie game designer & producer from 2010 - 2012.

I’m a lifelong learner who believes that play makes the world a better place, our failures are often more valuable than our successes, and asking the right question is more valuable than providing the right answer.

 
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